GravityCore
Shape-based custom gravity volumes (planet, ring and cuboid) that work correctly in multiplayer.
Highlights
- Sphere, cylinder and box gravity volumes with priority zones and per-volume strength
- Multiplayer-correct: gravity is computed from position on every machine
- Works with the Character Movement Component instead of fighting it
- Zero-g flight, a replicated jetpack, and first- or third-person views
- Physics props that fall toward your gravity fields
Gallery
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Supports Unreal Engine 5.4 – 5.8. Current version: 1.3.
See the full feature list in the documentation.
Related tutorials
Free tutorial series on the CodeLikeMe channel that explore the same systems, step by step.
Planet Gravity System15 videos · plugin available
GravityCore4 videos · plugin available
Documentation
GravityCore documentationInstallation, quick start, FAQ, troubleshooting and changelog.
More videos
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