Plugins
Every plugin is sold on Fab. Most have a free playable demo, so you can try them before you buy.
Space toolkit
Planets, custom gravity and a pilotable starship. Use them separately, or get all of them wired together as SpaceKit.

PlanetGen
Streaming procedural planets and ring worlds with climate biomes, atmospheres, foliage, water and multiplayer gravity.

GravityCore
Shape-based custom gravity volumes (planet, ring and cuboid) that work correctly in multiplayer.

Starship
A pilotable 6DOF spaceship pawn: board, fly, hover, land and disembark, in single-player or multiplayer.

SpaceKit
A complete, playable space game template: procedural planets, a jetpack character and a pilotable starship, already wired together.
Worlds
Infinite runtime terrain, a city builder that runs on top of it, and a real-time-strategy starter kit that runs on any ground.

WorldGen
Infinite procedural terrain that streams while your game runs, with biomes, foliage, water, roads and towns.

CityGen
A runtime city-builder framework: draw roads, place buildings and paint zones on streaming procedural terrain.

RTSKit
A top-down real-time-strategy starter kit: selection, orders, economy, building, walls, training, combat, an AI opponent, a minimap and save/load, all driven by DataTables.
Effects & UI
Drop-in menus, weather and post-process effects.

Menu System
Main menu, pause menu and full settings in one drop-in CommonUI package, for mouse, keyboard and gamepad.

Weather Effects
Ten Niagara weather systems (snow, blizzard, rain, hail, thunder and lightning), Blueprint-driven and adjustable at runtime.

Tactical Vision
Night vision, thermal and heat vision post-process effects with scope zoom, sight masking and full-screen visor modes.

Outlines
Twelve post-process materials for enemy outlines, stealth overlays, focus highlights and scan effects, using Custom Depth.
