Skip to content

Prone System

5 free videos · Characters & animation

In this tutorial series, we are going to work on how to add a prone system into unreal engine default third person character template. Here we will look into, 1. Setup animation blueprint. 2. Smooth transition between standing and prone modes. 3. Movement parameter modifications for a believable prone. 4. Prevent body going through walls. 5. Correcting the character mesh to match with the surface angle below. Project file links are in video descriptions.

Episodes

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5

More in Characters & animation