CityGen: Procedural City Builder
Building CityGen — an infinite procedural city builder for Unreal Engine 5, from the ground up. Built on the WorldGen terrain engine, CityGen adds a Cities Skylines style top-down camera, player-drawn roads that reshape the terrain, biome-aware procedural generation, and city building systems — all streaming infinitely with no loading screens. Follow the full dev log series as each system comes together: terrain, camera, roads, junctions, zoning, and building placement. ► Built on WorldGen — available now on Fab: https://www.fab.com/listings/e4e93fbe-9326-40b8-a043-a809f788306a ► Patreon (project files + early access): https://www.patreon.com/cw/CodeLikeMe ► Subscribe: https://www.youtube.com/codelikeme New episodes as development continues. Built with Unreal Engine 5 and C++. #UnrealEngine #UE5 #CityBuilder #ProceduralGeneration #GameDev #CityGen #WorldGen #IndieDev
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