Installing PlanetGen
Install from Fab
Section titled “Install from Fab”-
Buy or claim PlanetGen on its Fab listing.
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Open the Epic Games Launcher and go to Unreal Engine → Library. Find PlanetGen in your Fab Library (called the Vault in older launcher versions).
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Click Install to Engine and pick your engine version (5.4 to 5.8).
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Open your project, go to Edit → Plugins, search for PlanetGen and enable it.
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Restart the editor when prompted.
Check the engine plugins
Section titled “Check the engine plugins”PlanetGen depends on ProceduralMeshComponent and EnhancedInput. Both ship with Unreal Engine 5 and are enabled by default. If you have turned either off in your project, turn it back on under Edit → Plugins.
Check that it works
Section titled “Check that it works”Open one of the demo levels and press Play:
| Level | Shows |
|---|---|
PlanetMap |
A fully configured planet |
PlanetMap_Atmos |
A planet with atmosphere and volumetric clouds |
PlanetsMap / MultiPlanetsMap |
Several planets with LOD handoff and per-planet atmospheres |
RingMap |
A ring world |
Next: Quick start.
