Installing WorldGen
Install from Fab
Section titled “Install from Fab”-
Buy or claim WorldGen on its Fab listing.
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Open the Epic Games Launcher and go to Unreal Engine → Library. Find WorldGen in your Fab Library (called the Vault in older launcher versions).
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Click Install to Engine and select your engine version.
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Open your project in Unreal Editor, go to Edit → Plugins, search for WorldGen and enable it.
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Restart the editor when prompted.
Install from the Patreon project files (source)
Section titled “Install from the Patreon project files (source)”-
Copy the
WorldGenfolder into your project’sPlugins/directory. -
Right-click your
.uprojectfile and choose Generate Visual Studio project files. -
Open the solution, build, and launch the editor.
The plugin is enabled automatically when installed this way.
Try before you buy
Section titled “Try before you buy”A free playable demo is available from the WorldGen links page.
Next: Quick start.
